Rayo Games mobile studio has officially launched, founded by former APPS Product Lead Gökhan Mullaoğlu and key team members from successful mobile titles.
The new studio marks the next chapter for three experienced developers who previously worked together at APPS and Pixelized, contributing to globally scaled mobile projects.
Gökhan Mullaoğlu announced his departure from APPS after five years, thanking leadership and teammates for their support during his tenure.
He now steps into the role of CEO & Co-Founder at Rayo Games mobile studio, alongside:
Çelik Berk Altıngök
Samet Söylemez
In his announcement, Mullaoğlu emphasized the value of working within a growing and visionary structure, contributing to globally impactful projects, and building strong professional relationships along the way.
The trio will now continue their journey together as founding partners of Rayo Games.
👤 Gökhan Mullaoğlu — CEO & Co-Founder
Joined APPS in October 2020
Most recently served as Product Lead
Experience leading mobile projects at scale
👤 Çelik Berk Altıngök — Co-Founder & Game Developer
Previously Game Developer at Pixelized
Worked on 456: Sniper Doll
Joined APPS and contributed to Drill & Collect: Idle Mine Dig
👤 Samet Söylemez — Co-Founder & Game Artist
Co-Founder at Pixelized
Worked as Game Artist & Product Manager on 456: Sniper Doll
Later joined APPS as Game Artist on Drill & Collect
The formation of Rayo Games mobile studio continues a broader trend in the industry:
Experienced mid-level leaders launching independent studios
Talent clusters spinning out from established companies
Smaller teams aiming for faster iteration and ownership
With backgrounds in product leadership, development, and art direction, the Rayo Games founding team brings complementary expertise across core mobile production disciplines.
Turkey has been a consistent exporter of mobile gaming talent over the past decade. The launch of Rayo Games mobile studio reinforces the region’s ongoing entrepreneurial momentum within the global mobile ecosystem.
As more experienced operators launch independent ventures, competition and innovation within casual and hybrid genres are expected to intensify.
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