Mobile analytics and marketing optimization company Kohort has raised $7 million in a Series A funding round to accelerate development of its Kohort AI user acquisition agents for mobile gaming studios.
The investment will support:
The funding round was led by The Raine Group, which previously backed the company during its seed round.
Kohort describes its platform as a user acquisition operating system designed specifically for mobile studios.
Its flagship tool, Ktrl, creates:
The company says its Kohort AI user acquisition agents are trained on over $6 billion in historical user acquisition spend across hundreds of games.
Kohort also claims the platform has already managed more than $1 billion in UA spend during beta testing.
User acquisition costs continue rising across mobile gaming, making campaign efficiency increasingly important for publishers.
Kohort believes AI can reduce inefficiencies caused by:
According to CEO Dan Marcus, many UA losses come from small inefficiencies compounding over time.
He explained that the platform aims to help studios:
Kohort co-founder Jan Pickard said campaign management remains one of the biggest operational bottlenecks in mobile gaming marketing.
UA teams often monitor:
The Kohort AI user acquisition agents aim to automate much of this workflow in near real time.
The system analyzes predictive signals and feeds optimized recommendations directly back into ad networks.
While mobile gaming remains the company’s primary focus, Kohort plans to expand into additional industries later this year.
The company currently operates with:
| Metric | Value |
|---|---|
| Employees | 18 |
| Regions | UK, Europe, Cape Town |
| Historical UA data | $6B+ |
| UA managed during beta | $1B+ |
Kohort expects to expand its team to roughly 25 employees by the end of the year.
The rise of platforms like Kohort reflects a larger transformation happening across gaming and ad tech.
Studios increasingly rely on AI for:
Several AI-focused gaming startups have recently secured major funding rounds as publishers search for more efficient growth systems.
Kohort positions its AI user acquisition agents as a practical enterprise solution focused on workflow integration and operational reliability rather than fully autonomous decision-making.
Marcus described the current moment as the “ground floor of agentic UA,” arguing that AI systems are now capable of handling highly complex optimization tasks previously managed by experienced marketing teams.
However, he emphasized that human oversight remains essential.
The company believes the winning model will combine:
rather than relying entirely on autonomous AI decision-making.
The $7 million investment highlights growing investor interest in AI-driven infrastructure for gaming.
As acquisition costs continue increasing after IDFA and privacy changes, studios are searching for:
Kohort aims to become part of the foundational infrastructure powering next-generation mobile growth strategies.
The emergence of Kohort AI user acquisition agents signals how rapidly AI is reshaping mobile game marketing.
Instead of simply generating reports, platforms are beginning to automate decision-making, bidding strategies, and optimization workflows at scale.
With $7 million in new funding and billions in historical UA data powering its systems, Kohort is positioning itself as one of the early movers in AI-native user acquisition technology for gaming and beyond.
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